﻿namespace TwlAction
{
    using System;
    using System.Collections.Generic;
    using Config;

    /// <summary>
    /// 普通攻击
    /// </summary>
    public class DamageNormalCaster : DamageBaseCaster
    {
        public override void castAction(ActionData actionData, AttackConfig attackConfig)
        {
            //获取玩家当前位置 读取偏移 攻击盒大小 检测伤害

        }
    }
}
